So we have started carrying and playing Dystopian Wars from Spartan Games here at the Dragon's Den. with that in mind, we have started noticing several things about the game and how certain factions behave. We'd be very interested in hearing what others have seen with the factions and adding that in the comments about this post.
Kingdom of Britannia:
So torpedoes are a plus, but they really do not have a great rating crew rating for boarding actions. You might want to keep out of range band 1, with range band 2 and 3 being great!
Federated States of America:
Well what can you say... 1 extra point of DR is AMAZING! I know the CR is the same, but that extra DR means a huge difference and has kept fleets rolling and not sinking! Rocket Batteries is a nice plus
The Prussian's have some neat weapons including the Tesla Coils, which can be lethal and kill crew on hits. They also have lots of options for replacing turrets with different equipment. They also have great movement rates. They are solid in range band 1 for combat.
Empire of the Blazing Sun:
Well torpedoes and Rocket Batteries in one ship is always a nice touch. The Battleship also has an upgrade included that you get to chose from 2 different generators. Blazing Sun also has torpedoes on the cruisers as well... and can fire in range band 1.
We are playing in the store almost every Wednesday and Thursday, and every one of the current 4 factions is represented. If you are interested in playing, come in and check it out. We are so looking forward to seeing the Land Battle Groups that are coming out next for all four factions! Once they hit stores, we will have them together and we will be playing!
Soon we will have pictures of the painted forces, so check back soon and often!
Sean "Striderlotr" Banks