Want to get in on a new, fast-paced and 3D card game that's easy to learn, but challenging to master? Then look no further than Redakai!
It's a new card game (created by the same guys who gave us Ascension: Chronicle of the Godslayer) that involves harnessing the energy of Kairu to make amazing attacks with tremendously powerful monster transformations. Much like Yugioh and Pokemon before it, Redakai can also be watched on your local Cartoon Network channel in an animated series.
As we've gotten many questions about the cards and how to read them, I thought it would be helpful to give a run-down of how to decipher the various card types.
In Redakai, there are 3 main card types; Character, Monster and Attacks, shown below in order.
Character Cards: Has the name and version of the character in the bronze section at the top. The 3 gold bars are your character's Damage Zones. Think of these as your "Health" bars. There are also 3 different zones on the left side of the card, which will be red, green, blue or blank. These Defense Zones determines the type of damage your character can take. Along the bottom of each card is your character's Special Ability. The ability can only be used if not covered by another card's ability.
Each player starts the game as a Character, with the same amount of energy (Kairu).
Monster Cards: These have most of the same information as Character Cards, including Name, Version, Defense, Special Ability and Health bars. The one core difference is that the amount of Kairu required to summon the monster is shown in the upper left corner. Also, some Monsters, like the one on the right, have the power to give Health bars back. These will go over your Character Card when summoned, and give you a different Special Ability. Don't worry about the other 3 symbols in the Special Ability bar, they aren't needed for gameplay.
Attack Cards: While they do contain some of the same information found on Monsters and Characters, the Attack Cards have very important differences in gameplay. The upper left corner still has the amount of Kairu needed for play, but the name has the attack's Color rather than Version. The attack may have a Special Ability like Characters or Monsters, but it will also have the Attack Power. When using this, simply compare the Attack Power of the Attack Card with the corresponding Defense Zone of the Character Card. If the Damage Zone number is blank or lower, it automatically hits. Also, if the artwork of the Attack Card covers up the Defense Zone or Special Ability, like in the middle Attack Card shown, that section is now considered blank.
And there you have it; your comprehensive guide to the 3 cards of Redakai!
Stasi "Dengirl" King