Showing posts with label Dragons. Show all posts
Showing posts with label Dragons. Show all posts

Tuesday, February 21, 2012

Dragon's Den Players of the Year for Magic Update

We have been running a Player of the Year for Magic in the store since the beginning of the year.  We have broken the this award into four different categories: Free Standard, Competitive Standard, Legacy, and Limited.  As we have been running this almost 2 months, I thought I'd post a quick little standing of the top 8 players so far for each category.  So with 10 more months left to be a part of the Player of the Year here at the Dragon's Den, you should come in and play!

Free Standard: Top 8 of 136

Rank Name Points Matches
1 Elijah Vanaver 118 50
2 Niko Peone 96 40
3 Mike Cox 72 37
4 Scott Fish 72 43
5 Evan Odden 72 53
6 Dave Oppenheimer 66 34
7 Alex Sherman 58 28
8 John Franczak 57 31

Competitive Standard: Top 8 of 37
Rank Name Points Matches
1 Steve Carpenter 39 19
2 Kevin Jones 36 15
3 Doug Kimball 29 11
4 Alex Sherman 25 16
5 Scott Fish 21 16
6 Carl Naumann 19 12
7 Will Cuttler 18 8
8 Daniel Stockton 18 11

Legacy: Top 8 of 32
Rank Name Points Matches
1 Paul Lake 45 19
2 James Rynkiewicz 38 15
3 Frank Kick 30 14
4 Casey Madrick 30 15
5 Janene Andersen 24 14
6 Darryl Moss 21 12
7 Rich Cali 21 14
8 Nicholas Albonese 15 8

Limited: Top 8 of 129
Rank Name Points Matches
1 Paul Lake 27 10
2 Alex Sherman 26 10
3 David Haass 24 8
4 Marcos Martinez 22 14
5 Kevin Jones 21 7
6 Mike Cox 21 10
7 Brooke Schieffer 19 9
8 Doug Kimball 18 7


Sean "Striderlotr" Banks

Friday, February 10, 2012

GIZA The Great Pyramid

In this new 2-4 player game by Mayfair, you play as the leader of an Egyptian city. Pharaoh is concerned that his Great Pyramid will not be finished in time for his journey to the Underworld, and needs the help of his best cities in supplying additional labor. To win the Pharaoh's favor, you must send more laborers to complete the Great Pyramid than the other players!

When you first open the box, you will see the rulebook and the game board. The rulebook is 12 pages long, and is extremely detailed, perfect for those who have never played a board game. It includes information on Game Setup, Components, How To Play, Executing Turns, Scoring and Game End. It even has a very helpful scoring table for use during the game.
The board itself is a work of art. Not only is it beautifully done in neo-Egyptian artwork, but it is a  hard 1 piece fold-out.  In my experience, this eliminates people losing the separate board pieces or bumping into 1 half of it.

Underneath those are the Player Aid Screens (left side) and the tiles and tokens (right side). Each player gets 1 color-coded reversible screen, 3 Art Tokens for decorating the Pyramid (red), 8 Food Tokens to prevent Worker starvation(green) and either 8 or 10 Worker blocks, depending on whether your game is 2 or 4 player. There are also Sled Tiles (large yellow) and 50pt. Victory Markers (yellow/green/brown). Each of these are very important during game play, so I recommend getting a Ziploc to keep them in.

Lastly, there are the worker pieces and the plastic pyramid itself.  The small wooden blocks represent your Workers, and are color coded for up to 4 players, and coincide with the reversible Player Aid screens. There are 16 of each color, for a total of 64 Workers. However, there is also what is possibly the coolest part of this game: The Great Pyramid! Once your Workers have slid all the Pyramid pieces of 1 Tier into place, you use your Art Tokens to decorate that Tier. While everyone who bids Art Tokens toward the Pyramid win Victory Points, the player who bids the most will get more VPs. Once the Great Pyramid is completed, players will add up all VPs, and of course, the player with the most wins the game!

And there you have it, another awesome resource game from Mayfair. While this game is a bit more complicated than either Settlers of Catan or Steam, I like the fact that they are creating more challenges for their loyal players. Sean, Dave and I will be at Toyfair 2012 in NYC this Sunday and Monday, and I can hardly wait to see what new boardgames Mayfair has cooked up. Be sure to look for our Toyfair update on Tuesday when we return!

Stasi "Dengirl" King

Monday, February 6, 2012

Unpacking the Dragon's Den

So many people who do not live local have asked us what the store looks like and what type of product we carry. So not wanting to keep everyone in the dark, here is an unpacking of the Dragon's Den!

As you walk down the hall of the Poughkeepsie Plaza, we are located at the end of the hallway at the North end of the plaza. 


When you look into the store, you will find many great items located on our island.  You are also presented with a choice, left or right...


If you walk straight in and look in the front two cases you will find some interesting items, including bumper stickers and ...


and CANDY! Notice that most of the candy is branded!


So I decided to turn to the right and make my way along the comic book wall.  We have a nice lite display for the comic books, all sorted alphabetically from left to right with tabs behind all the new books.At the end of the rows of comic books, there is a lite display with all the comic glasses, banks, and pop fun figures.  We carry Marvel, DC, Image, Dark Horse, and more.  If you are looking for comic books, then you might want to browse our wall.


Opposite the comic wall, and inside the island you find all the collectible card games (CCG) and sports cards.  This is where all the boosters, starters, and singles for the different CCGs.  This is also where you will find the card sleeves, deck boxes, and play mats.  With games like Magic, Yu-Gi-Oh, and World of Warcraft we have plenty of CCGs for the players to enjoy.


Rounding the corner by the BCW spinning rack which houses top loaders, penny sleeves, and binders, you see the gaming area. We can set the area up in multiple configurations for card games, miniature games, or role playing games.  Across the back wall of the gaming area is a wall of board games and card games as well as Yoda above one of our demo video game systems.


Right in the corner of the gaming area is our role playing games (RPG) section, which usually has a table set up for RPG games. We keep our boosters of miniatures, RPG books (New and Used), and maps.  We carry many different RPG titles like D&D, Pathfinder, Legend of the Five Rings, Eclipse Phase, and so much more!


At the back of the island, facing into the gaming area you find our miniature paints, dice, CCG binders, some play mats, and darts.  Oh, yes DARTS!  So many people play in leagues in the area, but there are so few places to find flights, shafts, tips, and other dart accessories.


The wall opposite the comics and around the other side of the island you find miniatures and video games.  Starting at the back of the store, you run into the miniature section of the wall.  We carry game companies such as Games Workshop (Warhammer and Warhammer 40K), Privateer Press (Warmachine and Hordes), Spartan Miniatures (Uncharted Seas, Dystopian Wars, and Firestorm Armada), and some other titles like Battletech, Malifaux, and Infinity.


As you move down the wall, you will see all the video games, and video game systems.  We carry new games as well as retro.  Looking for Nintendo (Nintendo, Super Nintendo, Gamecube, and Wii), X-box, X-Box 360, PlayStation (1, 2, and 3), Sega (Master System, Genesis, CD, Saturn, and Dreamcast), or even Atari... we've got it!  We also have a tech in the store who can fix most problems with current and older systems.  In the island across from the wall we keep the hand held games.  These range from the original Nintendo Gameboy to the 3DS.  We also have PSPs, Sega Game Gears, and even a Nomad!


Right next to the register we have some more snacks.  Here we keep some of the really cool imports from Japan and Ireland!  Drinks, candies, chips, and cookies! We also have energy drinks in this case, as well as in the mini fridge right behind the counter if you want one cold.


So now you have had the grand tour.  I did not have space to put in all the pictures of the store or all the cases, but I wanted to leave some mystery or intrigue so that you are enticed into stopping by and checking us out.  And if you are curious, we run events on those tables every night of the week, and you should check out our calendar for more information.

Sean "Striderlotr" Banks

Saturday, February 4, 2012

Battletech Introductory Box Set

Did you ever play Battletech when you were growing up?  Do you remember FASA? Have you ever desired piloting a giant 'Mech into combat for the glory of your House or Clan? Then you need to check out the Battletech Introductory Box Set!  This new introductory box set is now being produced by Catalyst Game Lab, who also makes some other great games! We at the Dragon's Den felt that it was time to break this open and play a round or two.


We got the box set out for the store, now that it is available at one of our distributors.  As several of us remembered the game from our youth, we were excited to give the new intro box a try.  We went very basic with a light mech each... well, they had 50 tonnage mechs and I had a 40.  We went with the very basic/core rules and did not worry about heat or ammo.  Steve, Tom and I had a blast and after immobilizing me they turned on each other, with Tom winning the event!


The pieces are all made out of plastic, and are single cast... except for the 2 premium pieces Thor and Loki.  The board is more like a board game board, but is printed on both sides to give you 2 double sided maps for more play options.


While we were playing, Stan got into painting the pieces and gave each one a quick prime coat of either Red, Grey, or Silver.  The pieces we were using ended up blue as did the Thor.  The Loki got a separate color and we went with green.  We may have gone with some Marvel Comic colors with that...Thor blue and Loki green!


So as we have several copies in the store, with the pieces all base coated, then you should come in and give this great game a try.  We now have several copies of the game as of when this blog was posted.

 

Sean "Striderlotr" Banks

Friday, February 3, 2012

Nintendo LaserScope

Have you ever wanted to play Duck Hunt on the NES and not have to use the gun?  How about firing at those ducks by saying "Bang," "Shoot," "Die Duck, Die," or "Kablow!"?  Then you need to give this a try!

The Nintendo LaserScope by Konami is a voice activate firing system.  It was designed to work with the different shooting games that Nintendo produced to work with the Zapper.  It made it's debut in 1990, so it is now 22 years old, and looks great still. If you noticed, the headset also has speakers built in, and YES it is in stereo. 


Now there were some down sides to really cool device.  The mic would sometimes pick up background noise and fire with what ever it heard.  It also has a limited range as you need to plug the headset into the Nintendo in the controller port, and on the side for the sound.

Oh, and in case you are wondering... YES we have one in the store as of when we posted this blog entry!

Sean "Striderlotr" Banks

Sunday, January 29, 2012

MtG Dark Ascension Pre-release Weekend

This weekend was the Pre-release of the latest set of Magic the Gathering from Wizards of the Coast called Dark Ascension.  We had so many players for the last Pre-release that we set ourselves up for the players and even got the empty store next to us for our Saturday events.  We had 4 events on Saturday starting at Midnight.  We always get a good crowd for the Midnight events and having an empty location to use made it feel open and spacious for the players.  Here is a list of our times on Saturday and Sunday with how many players we had for each.


As is our normal Midnight fun, we got pizzas and sodas for all the players to enjoy before the event began.  We ended up about 16 pizzas and not a single slice was left when it was game time! The drinks normally last a little longer, but even they were gone before the end of the event. 

 


Saturday
1. Midnight: 88 players
2. 11:00am: 32 players
3. 3:00pm: 15 players
4. 5:00pm: 16 players
Saturday total: 151 Players

Sunday
1. 11:00am: 8 players
2. 3:00pm: 15 players
Sunday Total: 26

Total players for the weekend: 177


This was a great weekend with lots of players having a great time and playing tons of Magic.  We did a few extra things this pre-release that we have not done in the past.  We had our resident Magic card painter, Marc, altering cards for players as they played.  He also did a few for us to use as random door prizes for each round of the Midnight.  He also did a full art of Sorin for a player... and it might have been the first to be altered.  We also rented several table and chairs so we would have extra and everyone would have more room to play.


Next pre-release I'm hoping to see if one of the local Magic artists would be willing to come in during one of the time slots and do some signings or custom alters for players.  I know that there is one guy very local and several closer to the city, so it would be great for the players to meet some these great artists.


Don't forget about the Launch Party for Dark Ascension this Friday night at 6:00pm.  It will be a Draft for $15 and the first players on the list will be guaranteed a promo card.  What to check out the rest of our calendar of events?  Check out our calendar! We run many Friday Night Magic events, Monday Night Magic, and now Star City IQs!


Sean "Striderlotr" Banks

Monday, January 23, 2012

Redakai: Conquer the Kairu

Want to get in on a new, fast-paced and 3D card game that's easy to learn, but challenging to master? Then look no further than Redakai!
It's a new card game (created by the same guys who gave us Ascension: Chronicle of the Godslayer) that involves harnessing the energy of Kairu to make amazing attacks with tremendously powerful monster transformations. Much like Yugioh and Pokemon before it, Redakai can also be watched on your local Cartoon Network channel in an animated series. 
As we've gotten many questions about the cards and how to read them, I thought it would be helpful to give a run-down of how to decipher the various card types.

In Redakai, there are 3 main card types; Character, Monster and Attacks, shown below in order.

Character Cards: Has the name and version of the character in the bronze section at the top. The 3 gold bars are your character's Damage Zones. Think of these as your "Health" bars. There are also 3 different zones on the left side of the card, which will be red, green, blue or blank. These Defense Zones determines the type of damage your character can take. Along the bottom of each card is your character's Special Ability. The ability can only be used if not covered by another card's ability.
Each player starts the game as a Character, with the same amount of energy (Kairu).


Monster Cards: These have most of the same information as Character Cards, including Name, Version, Defense, Special Ability and Health bars. The one core difference is that the amount of Kairu required to summon the monster is shown in the upper left corner. Also, some Monsters, like the one on the right, have the power to give Health bars back. These will go over your Character Card when summoned, and give you a different Special Ability. Don't worry about the other 3 symbols in the Special Ability bar, they aren't needed for gameplay.


Attack Cards: While they do contain some of the same information found on Monsters and Characters, the Attack Cards have very important differences in gameplay. The upper left corner still has the amount of Kairu needed for play, but the name has the attack's Color rather than Version. The attack may have a Special Ability like Characters or Monsters, but it will also have the Attack Power. When using this, simply compare the Attack Power of the Attack Card with the corresponding Defense Zone of the Character Card. If the Damage Zone number is blank or lower, it automatically hits. Also, if the artwork of the Attack Card covers up the Defense Zone or Special Ability, like in the middle Attack Card shown, that section is now considered blank.

And there you have it; your comprehensive guide to the 3 cards of Redakai!


Stasi "Dengirl" King 

Saturday, January 21, 2012

Grand Prix Trial Baltimore 1/21/12

Today we ran our Grand Prix Trial (GPT) for Baltimore.  We ended up with a pretty good turnout even with the snow falling all morning and keeping many players at home.  So we got 10 players, which ends up being 4 rounds with a cut to 4.  Here is the standings going into the Top 4:

1. Paul Lake
2. Casey Madrick
3. Doug Kimball
4. Jonah Acosta
5. David Haass
6. Carl Naumann
7. Alex Sherman
8. Nick Langella
9. Dave Oppenheimer
10. Evan Odden

In an effort to help more players with deck construction and play, I've decided to publish the top 4 deck lists here on our Blog.  I've listed them:

Doug Kimball
5x Swamp
7x Forest
1x Mountain
2x Kesig Wolf Run
4x Inkmoth Nexus
1x Dragonskull Summit
1x Rootbound Crag
1x Glissa the Traitor
1x Olivia Voldaren
4x Solemn Simulacrum
1x Acidic Slime
4x Primeval Titan
4x Grave Titan
2x Geth's Verdict
3x Doom Blade
2x Green Sun's Zenith
2x Black Sun's Zenith
2x Ancient Grudge
1x Ratchet Bomb
4x Sphere of the Suns
4x Rampant Growth
Sideboard:
1x Go For The Throat
2x Ancient Grudge
1x Ratchet Bomb
2x Garruk, Primal Hunter
3x Curse of Death's Hold
2x Batterskull
3x Nihil Speelbomb
1x Black Sun's Zenith

Casey Madrick
4x Delver of Secrets
4x Snapcaster Mage
3x Giest of Saint Traft
3x Invisible Stalker
2x Merfolk Looter
2x Runechanters Pike
1x Sword of War and Peace
1x Sword of Feast and Famine
4x Ponder
4x Mana Leak
3x Vapor Snag
3x Gitaxian Probe
2x Gut Shot
2x Midnight Haunting
1x Plains
9x Island
4x Glacial Fortress
4x Seachrome Coast
3x Moorland Haunt
Sideboard
3x Dissipate
2x Oblivion Ring
2x Flashfreeze
1x Vapor Snag
2x Mental Misstep
1x Phyrexian Metamorph
2x Celestial Purge
1x Negate
1x Dismember

Jonah Acosta
UW Delver
4x Glacial Fortress
9x Island
3x Moorland Haunt
1x Plains
4x Seachrome Coast
4x Delver of Secrets
4x Giest of Saint Traft
3x Invisible Stalker
4x Snapcaster Mage
4x Gitaxian Probe
3x Gut Shot
4x Mana Leak
1x Oblivion Ring
4x Ponder
2x Runechanters Pike
2x Sword of War and Peace
4x Vapor Snag
Sideboard
2x Dismember
3x Dissipate
2x Divine Offering
1x Mental Misstep
1x Oblivion Ring
2x Phantasmal Image
3x Timely Reinforcements

Paul Lake
U/W Delver
4x Delver of Secrets
4x Snapcaster Mage
3x Giest of Saint Traft
3x Invisible Stalker
2x Merfolk Looter
2x Runechanters Pike
2x Sword of War and Peace
4x Ponder
4x Mana Leak
3x Vapor Snag
3x Gitaxian Probe
3x Gut Shot
2x Midnight Haunting
9x Island
4x Glacial Fortress
4x Seachrome Coast
4x Moorland Haunt
Sideboard
2x Divine Offering
2x Dissipate
1x Negate
1x Phantasmal Image
2x Oblivion Ring
1x Vapor Snag
1x Mental Misstep
2x Timely Reinforcements
1x Ratchet Bomb
1x Celestial Purge
1x Marrow Shards

Heading into the first Round of Top 4, we saw Paul Lake vs Jonah Acosta and Casey Madrick vs Doug Kimball.  They all played well, and with no time limit still finished in about 50 minutes.  Paul Lake and Casey Madrick moved on to final 2 players after winning the first round.  Paul Lake and Casey Madrick then sat down to play the final round of the GPT Baltimore, the winning of this event would then recieve a 3 round bye at the Grand Prix in Baltimore.

In the last round, Paul Lake emerged victorious and won the 3 round bye for Baltimore!  We are excited to see Paul head down to Baltimore and we are hoping he does well! 

There is another GPT for Baltimore tomorrow at our sister store in Fair Lawn NJ, The Gamer's Gambit.

Sean "Striderlotr" Banks

Wednesday, January 18, 2012

Making Sense of Marvel

I grew up as a "Marvel Zombie". I always thought their characters and stories were superior to The Boy Scout (Superman) and his friends. The Avengers were cool, I thought. The X-men by Claremont were the best-sellers for -decades-, and everything else was big and fun and flashy and all that. Marvel rocked. DC = zzzzz.

But the last couple years have not been kind to Stan Lee's wunderkinds. Event fatigue, the $4 price point, Marvel editorial's reluctance to care much about continuity (the hallmark of great Marvel comics) and the feeling that not every comic matter... all these factors led to people walking away from Marvel comics.

To be blunt, I question whether the last couple years worth of Marvel comics have held up, quality-wise. It feels to me that Marvel's last great story was Civil War. I think most of you will agree that CW was a great mini-series, but the follow-ups have not been nearly as strong. Secret Invasion was too long (and felt like a series of boring fights in The Savage Land), Dark Reign was, well, Dark and Siege was.. honestly, I don't even remember what happened in it. The Spider-Man One Last Day story is still loathed by many readers (not all good press is bad press, Marvel) and then there's Fear Itself which just wrapped up.

I promoted Fear Itself pretty heavily in the months leading up to it's launch. I did a 1-on-1 phone interview with Matt Fraction about the series, put up signs, mentioned it to customers, and when the book shipped I was... underwhelemed. It was good, mind you, but it wasn't GREAT.

And maybe my expectations are high (tell me if they are), but if you or I are spending $4 on a comic, it better be GREAT. Money doesn't go as far as it used to, and every dollar counts. It's a different world, and comics are not a necessity. Gas, food and rent are. So, if I'm going to recommend a comic to someone, and it's $4, it'd better be worth every cent. I'm not certain that Fear Itself was worth the money. I hate saying that 'cause I love a lot of Fraction's (Hello, Casanova!) other works, but FI just didn't do it for me.

Now don't get me wrong, there's been other good stories since Civil War. The Annihilation stories were top-notch, World War Hulk and Planet Hulk were superb, and the long-form Death of Captain America story that Brubaker wrote in the Captain America book was fantastic.

But most of Marvel's recent output comes off as "ehh-" worthy. The only exception would be Uncanny X-force. While the recent Hulk and X-men relaunches have done very well, The Dark Angel Saga is, in my mind, the best story Marvel's published in years. The Avengers titles feel like a re-tread. Norman Osborn, again? Really? Seriously, let's give that guy a break already.

Before the holidays, Marvel cancelled a number of new mini-series, and also announced that they'd be double-shipping a lot of their best books in the spring. This is clearly a cash grab, leading to increased revenue, but it also has the potential to push people away from their comics. I have a number of customers who only come in once or twice a month to grab books off the wall. Imagine coming in, having $8-10 to spend on your favorite 3 titles, only to find that there's been 2-3 issues of each published while you were gone. $10? Try $20, easily. That's not fair to the consumer, but Marvel doesn't seem to care. That may sound harsh, but it's true.

So, where does Marvel go from here? Well, you're going to see a lot of your favorite books being double- and triple-published over the next year. Another Avengers book is on the way, in addition to the next Marvel event, Avengers v. X-Men. I think you're going to less mini-series being published, and that's something that's way over-due. Not because the books are bad, but because Marvel has been flooding the market.

In a way, I think Marvel owes DC. If it wasn't for the influx of new customers that The New 52 has created, I think Marvel's numbers would be even lower.

As always, you the customer, will vote with your dollar. Right now, your dollars are going to DC, not Marvel and your feedback to me supports that. In the end, Marvel's going to have to make some changes or face the new reality that DC is the #1 publisher in the Direct Market. Maybe that will make Marvel change.

'Nuff said.

S.

Tuesday, January 17, 2012

The Dominance of DC

Four months after The New 52 crashed into comic stores, I'm still feeling the shock waves from DC's mega-successful re-launch. We did extraordinarily well in September and I don't foresee any time in the future when DC doesn't outsell Marvel in our store. I don't have access to 20+ years of sales data, but I feel pretty confident in saying that that has NEVER happened in the history of the Den. Not like this, not on this scale. The New 52 created new customers, and brought old customers back to the store. The New 52 was and is a success.

In addition to showing the power of targeted tv ads, The New 52 did a great job of re-invigorating their most popular characters. Neither Wonder Woman nor Superman & Action Comics were selling well, pre-launch. Post-launch, Wonder Woman and Action Comics are very strong sellers, Superman a little less so. I think that book will pick up when Dan "I Killed Superman" Jurgens returns to the book in a couple issues. In addition, the Bat books are selling strong. After Justice League, Batman by Scott Snyder is our best seller by a country mile. Snyder's pre-New 52 run on Detective was AWESOME (check out the hardcover of The Black Mirror that just came out) so this isn't a surprise. In terms of returning their main heroes to critical and commercial acclaim, DC succeeded.

The surprise break-out hits have been the Animal Man, Swamp Thing, Demon Knights and (to my surprise) Deathstroke. They're well-written, well-drawn and have a lot of buzz behind them. If they had been launched by themselves at any point within the last 5 years, I don't think they would've lasted long.

Not all of the New 52 are successes, though. Captain Atom, Mister Terrific, Men at War and a couple others are struggling. I don't know that having Blackhawks and Men at War was really necessary. Two war-themed books was overkill in a market that hasn't successfully sold war-based comics in decades (outside of GI Joe). I'm not entirely certain that all of The New 52 will make it past the 9 issue mark. I'm hoping they've got some new books being prepared. A lot of Stephanie Brown fans really want her back as Batgirl, so I've got my fingers crossed for that.

Some of the books have gotten better, too. I wasn't enthralled with New Guardians #1, but the 2nd, 3rd and 4th issues were MUCH better. Stormwatch #2 & #3 were an improvement, as was Resurrection Man. That said, I still think an extra month preparing for The New 52 would've given some of the creators a bit more time to put everything together.

When I reviewed all of The New 52 in September, one of my conclusions was that the books were very, very dark. They still are, and I' still wish they'd gone with a bit more variety. I think letting some of the books find their own voice instead of being editorially driven, would've been a good idea. But  they didn't ask me, the fools. :)

The other black mark I'm giving to DC is regarding pre-New 52 continuity. It's becoming more and more obvious that they have NO idea which stories from the last 50 years still count. A Facebook update on Dan Didio's page in October made the oblique comment that none of the Crises ever happened. Um, really? Going down that road already? I mean, I'm assuming Bane broke Batman's back, I'm hoping No Man's Land actually happened, and I'm praying that Gotham Central still counts for something. And if I find out that Starman by James Robinson didn't take place, I'm going to lose my mind.

On a smaller scale, DC isn't quite sure what to do with some of their other characters. I read an interview with JH Williams on Comic Book Resources, and found that DC doesn't know what they're doing with Renee Montoya, aka The Question. Given her popularity and prominence as one of the few lesbian super-heroes, you'd think that DC would know if her back-story still holds in The New 52. Apparently, noone's figured it out yet. That's pretty disappointing, if only because I could sell boatloads of a new Question series - especially if they got Greg Rucka to come back and write it.

So, continuity issues are a problem. The tone is still a little much for me. But I'm very impressed that all the trains are running on time. All of the New 52 have come out on time, except for Justice League #5, which is due to Jim Lee's wife having a baby over the holidays.

I'm not surprised that there's already been some creative changes. Ron Marz is off Voodoo, Gail Simone left Fury of Firestorm, George Perez is moving off of Superman, Ann Nocenti is taking over Green Arrow. and now it's been announced that Jim Lee won't be on Justice League #7 and #8. That's really disappointing. I mean, I'm happy Gene Ha is drawing #7, he's no slouch. But I honestly figured we'd get 9-12 issues from Jim Lee om Justice League. He may end up doing #9, but how many more will he get done after that? That's adowner

And yes, Voodoo is still my guilty pleasure. I'm still seething a bit at seeing my precious Wildstorm characters have their histories wiped away, but Voodoo is entertaining, so I'll live.

All in all, I think the New 52 has done a good job. There's a number of things they could've gone differently, but September was a success and created new customers. I can't complain about that.

As for the cancellation of Static Shock, Hawk & Dove, Blackhawks, Men at War, Mister Terrific & O.M.A.C... I'm disappointed, but not surprised. I think putting two war-themed books with the initial launch was a mistake. Mister Terrific was a good idea, but the first issue failed to execute properly. Hawk & Dove proved that Rob Liefeld still has fans, but not enough for an ongoing series to succeed. Losing Static Shock is a tremendous disappointment.

The replacements look stronger. An ongoing Earth 2 book by James Robinson harkens to his epic JSA 50's tale, The Golden Age. That, plus the Batman Inc series and World's Finest will more than make up for the loss of sales of the 6 cancelled books. As for Dial H, The Ravagers and G.I. Combat, I'm not sure how they're going to do. Another war book? Ehh... We'll see.

--

So what about Marvel? How did the Hulk and X-men re-launches do? How did Fear Itself end up? What's going on with X-Sanction, Avengers v. X-men & the Return of the Phoenix? Is the House of Ideas still cranking out greatness?

One word answer: Uhmmm... uhhh..

Okay, that was two.

To be continued tomorrow.

Be good.

Scott.


Friday, January 13, 2012

New Wizkids & Pathfinder Miniatures

It is official: the new miniatures for the Pathfinder RPG are out, and they are awesome.
The rumors of a new line of plastic miniatures were well-known before Gen Con 2011, and we were treated to a view of 6 preview minis when a coworker & myself stopped by the Wizkids booth. While they were fairly good looking, I was dubious that the entire line would be treated the same.

Needless to say, I had nothing to fear.  As I found when the cases of product showed up on Jan. 11th, ALL the miniatures are great, and the product is packaged quite nicely, both as a counter top display or for the serious collector.

An entire display has 19 boosters in it; 16 small boosters and 3 large boosters.  The MSRP for the large are $5.99 and the smalls are $3.99.  Each booster, regardless of size has one figure in it, unless you count the goblins. As they are easily the smallest minis in the set, there are 2 goblins per booster.


We opened up 3 displays for the store, and got 31 of the 40 miniatures in the set, with only a few being duplicates. (Not that we minded, as they all went in our 8 ft. long glass minis case for sale!) If you're curious, here's the ones we pulled along with their names underneath each picture.

Half-Elf Cleric, Orc Brute, Orc Warrior, Skeleton

Elf Wizard, Medusa, Lizardfolk Champion, Dwarf Fighter 
Half-Orc Barbarian, Seelah-Human Paladin, Human Ranger, Zombie

Lich, Vampire, Human Druid, Venomous Snake

Mummy, Werewolf, Giant Spider, Human Rogue

Gargoyle, Troll, Wolf

Giant Caveweaver Spider, Minotaur

Ettin, Chimera
Goblin Warrior 1, Goblin Hero 2, Goblin Hero 1, Goblin Warrior 2

And, of course, what would any set be without the limited edition collector's piece? 
In this case, that means the ultra-desirable Huge Black Dragon, (only available to retailers who bought 4 displays!) which is conveniently labelled as "Promo 1" on the bottom of the base.  Hopefully this will mean they'll continue to put out more sets, and more promos!



Personally, I think these miniatures are one of the best ideas that Wizkids/Pathfinder could've had.  With the loss of D&D miniatures (both as a product AND game), it is quite refreshing to see a company recognize that;
A) players want minis to represent their characters/enemies and
B) that all RPGers are, in essence, like addicted magpies with ADHD when it comes to collecting needless bits of colorful plastic.

Ok, reason B might be just me...

But seriously, I truly like this set, and the fact that it has only 40 minis as opposed to the 60 that Wizards formerly put out means it is that much easier to complete your collection.  In a way, this is a plus for DMs too: If you desperately need wolves, goblins and zombies, you have a great chance of pulling what you need.  Also, the bottom of each base has not only the name but also the number of the mini you're currently holding, printed in bright white paint. D&D minis essentially had the same, but theirs wasn't as easy to read as it was simply stamped on.

Would I have picked some other minis to make for the first set? Yes.
Do I want to see more of the unique characters from the books made next time? Certainly.
Will I still buy the last dribble of D&D minis boosters from my job? Of course!
But am I now also hopelessly addicted to these new minis, and will I tell all my role-playing customers to buy them? 

Do you even have to ask?

Stasi "Dengirl" King

Dark Ascension Promo Cards

In case you missed it, here are all the promo cards coming out for Dark Ascension!  We still have some space for the Buy a Box promo, but I would hurry in to make sure you get one! 

Dark Ascension Prerelease


The Dark Ascension Prerelease is January 28-29, which seems so far away now. But it's only three weeks! Less than that, in fact. And here's what's available for playing in one. While supplies last.


Dark Ascension Launch Party


A week after the prerelease, Dark Ascension goes on sale for real on February 3. And that kicks off the Launch Party, where this foil card lives:


Just like the prerelease card, you'll get it just for participating (while supplies last).

Dark Ascension Game Day

Dark Ascension Game Day is February 25-26, and while supplies last, you'll get this for participating:

And if you make the Top 8, you'll get this!




Dark Ascension Buy-a-Box Card


Finally, here's the "Buy-a-Box" card! It goes to the first twenty people to buy a Booster Box of Dark Ascension at participating locations. We'll post the locations later, but here's the card now!




Here is the link to the Wizards article with this information.

Sean "Striderlotr" Banks