Wednesday, March 16, 2011

GAMA Updates: Wednesday!

So if you are not lucky enough to work in the gaming industry or able to make it to GAMA to see and hear all the news about the Gaming/Hobbies industry, I'll continue to compile the posts from Dave who is sending us some small Tweets about the show. Yesterday we had some info from Wizards of the Coast and AEG, today we have some more from Wizards.

We will have a whole collection of posts to add on tomorrow about Yu-Gi-Oh and what Konami has to say about up and coming releases!

Wizards of the Coast:

D&D minis LE Set this year DRAGONS!


Conquest of Nerath 2-4 players large scale "Risk" style board game coming in June.

D&D New in Sept. Lair Assault A scenario that has high level of difficulty and can be played until "solved" 3- 4 hours of play.

Legend of Drizzt board game is part of the Neverwinter 2011 theme

D&D Encounters 9/10 starts The Lost Crown of Neverwinter right after D&D Game Day where you will build PCs for Encounters

Sean "Striderlotr" Banks

Tuesday, March 15, 2011

GAMA Updates Tuesday!

So we have several employees at GAMA in Los Vegas! They are posting updates as to cool new games and information that they see. If you are following us on Twitter or Facebook you may have seen some of these posts, but I thought it would be great to have them all in one place... and posted per day of the show (as it runs all week)!

Wizards of the Coast:

October's MtG name is Innistrad and will be previewed in From the Vault Legends.

Innistrad poster child is Lillian-expect a dark tone to set with"resonant fantasy theme"


New Program: Magic Celebration on September 10, 2011 aimed at newer players.

Magic 2012 will launch on 360/PS3/PC at same time as paper cards with Garruk like promo card redemption 7/11!

AEG:


War of Honor is a board game based version of L5R and great intro to new L5R arc.

Nightfall from AEG is a new deck building card game that promotes interaction between players set in a Blade or Underworld world. 

We will have a demo copy of Nightfall on Saturday, 3/19.


Thanks Dave for keeping us all in the loop as to what you see and what is going on at GAMA!

Sean "Striderlotr" Banks

COMICS: A Conversation with Matt Fraction

The following features quotes and excerpts from a conversation I had with Matt Fraction, writer of Uncanny X-men, Invincible Iron Man, Thor, and the upcoming mega-event, FEAR ITSELF.

I got a phone call from Hawaii over the weekend. Matt Fraction, writer of the huge Marvel event, FEAR ITSELF was calling as part of a promotion with comic book stores, to answer questions and stir interest in the book.

"It's about something you've never seen before. It's a new story." - MF

"[Fear Itself's] about something you've never seen before. It's a new story." Matt told me.  "It's a war of the gods, that the heroes are [caught between]." Originally, he and Ed Brubaker were asked to do a Captain America/Thor mini-series to coincide with the movies this summer. The story quickly grew until it became something much bigger, "like Civil War", Fraction said.

"The new Red Skull [Sin] discovers that Odin is not the All-Father, as previously thought." He said. "She frees an ancient evil, who grants her god-like powers as thanks. This leads to Captan America and Thor's worst nightmare: For Cap, an ultra-powerful Red Skull with the power of a god; for Thor, it's the knowledge that everything he knew and believed is based on a lie. He [no longer] knows who he is."

"He is forced to choose between standing with men, or standing with gods."

I asked Matt about whether readers are going to be forced to buy the spin-offs and one-shots, and also about how hard it was going to be for new readers to jump into the event.

"You don't need a PhD in Marvel to read the books." He said. One of Marvel's goals was to make the book as "clean and accessible as possible, without writing down to older readers."

As for all the extra mini-series and one-shots, Fraction put it simply. "The spin-off's are all stand alone. If you love the character, you'll love the spin-off." At the same time, "You don't need to buy the extras to enjoy the whole event."

He implied that each issue of the main issue comes with something big happening, or an event. "I want there to be something big in every issue," he said, "We hear from readers that [they want] events that matter." He let slip that something huge happens in issue 3 that will bring about a lot of mainstream media.

(Don't tell anyone I said that.  :) )

"There is something to keep people excited in every issue," he continued. "We want this to work as a mini-series where you can't wait until the next issue."

Since Civil War was brought up as a comparison, I pointed out that Civil War shipped behind schedule for the last couple issues, due to medical issues involved with some of the creative talent. I asked how far they are in the process of putting the book together.

He admitted that they've already dealt with behind-the-scenes issues, but it hasn't affected production. He also pointed out none of the talent involved are known for falling behind. "We can't predict anything, but we're doing our best and [we're] not known for not producing." He told me that they're already into issue #4 of the main series, which puts them about 2-3 months ahead of where they should be at this point in the solicitation cycle.

Like Civil War, Fear Itself will have resounding effects on the Marvel Universe. "This book sets the tone for the MU for the next two years."

We'd like to thank Matt from taking time away from his vacation to call and chat.

--

Follow-up notes: I'm a big fan of Fraction's work on Uncanny X-men, Iron Man and Thor. Based on the way sale have gone on these books the last 6 months, many of you agree. He's done a great job putting out quality material, and getting it out on time.


In other interviews, the entire creative team has stressed how important this event is to Marvel and it's future, and how they didn't want the spin-off books to be absolutely necessary to enjoy the story. I believe that they're telling the truth, and believe that the event is going to be worth the money.


Fear Itself: Book of the Skull comes out this week.


We'll have copies.

-Scott.



Friday, March 11, 2011

Magic Commander Format

So WotC has been giving out information at PAX East tonight.  I know not everyone can make it out there, so I thought I'd take a minute and compile some of the tweets that they have posted about this newish format. If you did not know, Commander is a twist on EDH (Elder Dragon Highlander) which is a casual format that is played with a 99 card deck and 1 legendary creature that is your commander; making a 100 card deck.

Got the answers for the questions here that we asked and that we gathered from Twitter. This will release soon, and we will have some events for it in the store.



Q: Will the commander cards be over sized?
A: Yes.

Q: Can you use other Legendary Creatures as commanders or only the over sized cards?
A: Yes you can. The over sized cards are just a neat extra.

Q: What happens when an over sized card gets condemned?
A: There will be standard sized commander cards so that if they get shuffled into the deck you will be able to use them in EDH.

Q: How many Commander Decks can we expect?
A: 5 Decks. Each deck will be 100 cards, have around 18 rares, and 51 unique cards.

Q: When will the decks be available?
A: They will be in stores in June.


Sean "Striderlotr" Banks

Monday, March 7, 2011

Magic Players at the Den

Many people have asked us about the players here at the Dragon's Den for Magic. We have had many players who have come in and played some games of Magic at the store. We wanted to give future players an idea of what you can expect and who you might play against.

1. We have players from all walks of life, elementary school kids, teachers, lawyers, computer techs, high school students, college students, restaurant works, retail works, warehouse workers, and so much more.

2. We have had many female players as well. I've had several new players comment that we have had events with as many as 8 ladies playing.  So although we have many male players at any given event, we also almost always have at least one female player!

3. The level of play ranges from very new to pro!

4. DCI Numbers can tell you how long a player has been playing the game. We have many players who have DCI #s that are 10 digits long, which is the current length, but we have had many small numbers as well.  The shortest number is only 4 digits long!